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AI Insights · Timothy · January 2022

Top 5 Play Pass Games in Europe Q4 2021

In Q4 2021, the top 5 Play Pass games in Europe showed varied performance trends in downloads, revenue, and active users, with notable peaks and dips across the board.

Top 5 Play Pass Games in Europe Q4 2021

In the fourth quarter of 2021, the top 5 Play Pass games in Europe exhibited diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals interesting trends for each application.

LEGO® DUPLO® WORLD experienced significant fluctuations in weekly downloads, peaking at 136K in mid-November and then tapering off to approximately 38K by the end of December. Weekly revenue saw a peak of around $54.6K at the end of November before stabilizing to about $40.8K in the last week of December. Active users also followed a similar trend, increasing to 240K in late November and then dropping to approximately 144K by the end of the quarter.

Pixel Art - Color by Number from Easybrain Ltd showed a steady increase in weekly downloads, reaching a high of nearly 316K in late October before stabilizing around 298K by the end of December. Weekly revenue remained relatively stable, fluctuating between $15K and $19.5K throughout the quarter. The app maintained a robust active user base, peaking at around 2.8M in the final week of December.

Hungry Shark Evolution by Ubisoft had a stable download count, with a slight peak of 122K in the last week of December. Weekly revenue hovered around $10K to $12K, showing minor fluctuations. Active users saw a peak of approximately 715K in mid-October, followed by a gradual decline to about 604K in mid-December, and then a rise to 663K by the end of the quarter.

Disney Coloring World from StoryToys Limited witnessed moderate download activity, peaking at 54.6K in the last week of December. Revenue showed a significant spike to $16.6K in the final week of December. Active users grew steadily, reaching a peak of approximately 75.5K in the last week of December.

Spaceflight Simulator saw its weekly downloads peak at 78.1K in the third week of December. Revenue surged significantly towards the end of the quarter, reaching nearly $29K in the final week. Active users also saw a substantial increase, peaking at about 188K in the third week of December.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022